Colosseum Boss Theme
A dark metal-inspired boss theme, built for a game project — heavy percussion, layered guitars, and a theme that escalates as the fight does.
LCE — Local Cat Enjoyer
Open to collaborations01 · About
LCE stands for Local Cat Enjoyer — the name I build and post under. Off the handle, I'm a student working across sound design, game audio, music production, programming and game development.
I'm 16, and still very much a beginner — learning REAPER, learning to actually finish tracks, one project at a time. Outside of building things, I'm big into gaming, and I probably spend as much time watching gaming content and listening to music as I do making it.
Most of what's here started as an experiment: a boss theme for a game that didn't exist yet, an ambience patch built just to see what REAPER's stock plugins could do, a script written to fix a problem I made for myself. This site collects that work as it grows.
02 · Selected Work
A dark metal-inspired boss theme, built for a game project — heavy percussion, layered guitars, and a theme that escalates as the fight does.
An atmospheric sound-design experiment built entirely in REAPER — slow-moving drones, foley layers, and automation used to make a static scene feel alive.
03 · Game Tracks
An early ambience pass for an indie game project — establishing the base atmosphere before other layers get built on top.
A darker, heavier ambience variant for the same project — used for tenser moments than the base atmosphere.
04 · Tools
05 · Experiments
Smaller things that don't need a full write-up yet.
06 · Connections